
3D Model | Low-poly | PBR | .fbx | .ma | .mb | .obj | .dae | .mtl | .spp | .tbscene | .tbmat | .sbsar | .spsm |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Woman Handbag
*THIS PARAMETERS INCLUDED FOR EACH HANDBAG *
Features
PBR 4096 x 4096 textures for Unity, Unreal and Vray
Polycount for bag [1855 faces - 3524 tris - 1860 verts]
System unit is cm for Maya
Real world scale 39 x 28 x 13 cm [Length-Heigth-Width]
Textures
General Textures [BaseColor-Metallic-Height-AO-Normal-Roughness] _ .png 4096 x 4096_
UE4 [BaseColor-Normal-OcclusionRoughnessMetallic] _ .png 4096 x 4096_
Unity [AlbedoTransparency-MetallicSmoothness-Normal] _ .png 4096 x 4096_
Vray [Diffuse-Glossiness-Height-IOR-Normal-Reflection] _ .png 4096 x 4096_
Files
Maya file [Bag_12.mb] scene with handbag
zBrush file [Bag_12_high.zpr] scene with high poly model
fbx file [Bag_12.fbx]
obj file [Bag_12.obj]
dae file [Bag_12.dae]
Substance Painter file [Bag_12_sp.spp] scene with building the textures for handbag
Marmoset Toolbag file [scene.tbscene] render scene with handbag