3D Model | Rigged | PBR | .fbx | .ma | .mb | .obj | .stl | .mtl | .abc |
---|---|---|---|---|---|---|---|---|---|
Realistic 3D Squirrel Models
SOFTWARE and PLUGINS
Maya 2018
Zbrush 2020 ( Scene available )
Arnold Core 6.0.2.0
Yeti for Maya version 3.6.0
Production workflow, easy to integrate in your pipeline
No Overlapping Uv's subdivided in more tiles for more resolution
Production Topology
Rigged ( In a separate file, Referenced in the main Scene)
Unit of measurement in centimetres
Scale 1:1
File Formats:
Main Scene (.ma)
Rig Scene (.ma)
Pose files exported in a separated file (.abc)
Rest Pose in ( FBX , OBJ , ABC, STL)
Groom Curves in (ABC)
Rig:
Main Control scalable
Arm Controls FK/IK switchable
Hip Controls FK/IK switchable
Spline FK/IK switchable
Neck and Head FK
Tail FK/IK switchable
Groom:
Yeti Groom with clean texture path:
Attribute editor custom pointing textures path
Custom Id Setup for more control
Shaders:
Body Shader ( Standard Surface )
Groom Shader ( Standard Hair )
Textures:
Displacement 4K resolution (RAW)
Diffuse 2K resolution (SRGB)
Roughness 2K resolution (RAW)
Normals 2K resolution (RAW)
SSS Weight 2K resolution (SRGB)
height 2K resolution (RAW)
Groom Root Color 2K resolution (SRGB)
Groom Base Color 2K resolution (SRGB)
Groom Tip Color 2K resolution (SRGB)
NO POSTWORK ON THESE RENDERS (ARNOLD)