3D Model | Rigged | Low-poly | PBR | .fbx | .obj | .blend | .dae | .stl | .mtl | .abc | .ply |
---|---|---|---|---|---|---|---|---|---|---|---|
Collection of lo/mid-poly 3D models of Sega consoles, controllers, games and additional small accesories.
The collection includes: Master System (1st gen), Mega Drive/Genesis (1st gen) + the six-button controller, Saturn (1st gen), Dreamcast (detailed VMU).
All models are UV-unwrapped, textured, geometry consists of quads and tris, no floating vertices, apart from movable parts, should be waterproof. The only floating parts are masking meshes (e.g. behind vents) which can be easily removed as all are separate objects and the naming of meshes is logical.
All models are real scale and movable parts are separated for easier animation.
Mega Drive textures come in two variants: the EU/JAP and US (Genesis). This model and the six-button controller are both subdiv-ready.Saturn is also subdiv-ready and the game box is rigged for easy animation.
Textures for the models and polycount:
Master System: color, roughness, normal; 1024p for the Sega Card, 2048p for cartridge and controller, 4096p for console, 21560 polygons
Mega Drive: color, roughness, normal; 2048p for cartridge and controller, 4096p for console, 17363 polygons
Mega Drive Six-Button Controller: 2048p color, roughness and normal textures, 9,978 polygons
Saturn: 4096p for console, 2048p for controller and disc, 19400 polygons
Dreamcast: 4096p for the console, 4096p for the disc, 2048p for the controller, 2048p for the VMU, 22915 polygons