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2021-09-18 14:27:23 UTCfundicion3d
Good morning, a question the model can be printed in real size by parts?
3D Model | Low-poly | PBR | .3ds | .fbx | .obj | .dae | .mtl |
---|---|---|---|---|---|---|---|
Watch about each model on their pages
Samurai armor (without mustache on mask)texture packs: PBR, Unity, Unreal Engine. 1024x1024 (except plate - 2048x2048) .png
Parts (each part have it own texture set)Helmet (kabuto) 602 verts and 574 facesHelmet addins 1588 verts and 1507 facesArms 2947 verts and 2831 faces Plate 1687 verts and 1574 faces Haori 1792 verts and 1792 facesLegs 2423 verts and 2287 facesBoots 2702 verts and 2524 faces
PBR Maps: Base_Color Normal OpenGL (Normal_OGL) Ambient occlusion (AO) Glossiness Metallness Specular
Unity: AlbedoTransparency MetallicSmoothness Normal
Unreal Engine: Base_Color Normal OcclusionRoughnessMetallic