3D Model | Animated | Rigged | Low-poly | PBR | .fbx | .ma | .mb | .obj | .max | .ztl | .mtl | .unitypackage | .cga | .cgf | .chr | .skin | .uasset | .prefab | .tbscene | .tbmat | .zbp |
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Unity project - HDRP URP Built-in (2022.3.19f1)
UE project - support 4.19 and higher
The models have a UE4 Skeleton
Please note that I only work in Unity and Unreal engine, so keep in mind that if you work on another engine and you have problems integrating the model, I will not be able to help you with this. The same applies to the Blender
Please note that the models have no facial bones, facial animation is done by blendshapes
Images are rendered in UE5
Disclamer
The scene in the preview are not included in the project
Satyr
Feature:
LODs:
LOD0:
LOD1:
LOD2:
LOD3:
LOD4:
UE information:
Unity information:
Sasquatch
Feature:
Polycount:
Animation:
UE information:
- Rigged: (Yes)
- Rigged to Epic skeleton: (Yes)
- If rigged to the Epic skeleton, IK bones are included: (Yes)
- Animated: (Yes)
- Number of Animations: 20
- Animation types (Root Motion/In-place):
- Root Motion 0
- In-place 20
- Number of characters: 1
- Vertex counts of characters: 118236
- Number of Materials and Material Instances: 10
- Number of Textures: 25
- Texture Resolutions: (512x512,1024x1024,2048x2048,4096x4096)
- Supported Development Platforms:
- Windows: (Yes)
- Mac: (Yes)
- Documentation: No
- Important/Additional Notes: No
Unity Information:
- LOD information:
- Please note the character has two types of rig: Humanoid and Generic.
- The animation shown in the preview only works with Generic rig
- Number of textures: 18
- Texture dimensions: (512x512,1024x1024,2048x2048,4096x4096)
- Polygon count :
- Minimum polygon count: 19457
- Maximum polygon count: 72932
- Number of meshes/prefabs: 2
- Rigging: Yes
- Animation count: 2
- Animation type list:
- Idle: 2
- Walk: 1
- Run: 2
- Hit: 4
- Attack: 3
- Jump: 4
- Death: 2
- Roar: 1
- Block: 1
- UV mapping: Yes
- LOD0:
- Polygons: 72932
- Vertices: 118236
- Triangles: 145079
- LOD1:
- Polygons: 54467
- Vertices: 104003
- Triangles: 108123
- LOD2:
- Polygons: 41943
- Vertices: 90871
- Triangles: 83099
- LOD3:
- Polygons: 27946
- Vertices: 57404
- Triangles: 55081
- LOD4:
- Polygons: 19457
- Vertices: 38694
- Triangles: 37627
- Types of materials and texture maps:
- PBR Texture
- Albedo, Normal,
- Metallness,Roughness, AO,
- Alpha in TGA Format
Werewolf
Feature:
Polycount:
Animation:
Unity Information:
- Number of textures: 15
- Texture dimensions: (512x512,1024x1024,2048x2048,4096x4096)
- Polygon count :
- Minimum polygon count: 37943
- Maximum polygon count: 37943
- Number of meshes/prefabs: 2
- Rigging: Yes
- Animation count: 21
- Animation type list:
- Idle: 2
- Walk: 1
- Run: 2
- Hit: 4
- Attack: 3
- Jump: 4
- Death: 2
- Eat: 1
- Roar: 1
- Block: 1
- UV mapping: Yes
- LOD information: No LODs
- Types of materials and texture maps:
- PBR Texture
- Albedo, Normal,
- Metallness,Roughness, AO,
- Alpha in TGA Format
UE information:
- Rigged: (Yes)
- Rigged to Epic skeleton: (Yes)
- If rigged to the Epic skeleton, IK bones are included: (Yes)
- Animated: (no)
- Number of Animations:21
- Animation types (Root Motion/In-place):
- - Root Motion 0
- - In-place 21
- Number of characters: 1
- Vertex counts of characters: 75848
- Number of Materials and Material Instances: 8
- Number of Textures: 25
- Texture Resolutions: (512x512,1024x1024,2048x2048,4096x4096)
- Supported Development Platforms:
- Windows: (Yes)
- Mac: (Yes)
- Documentation: No=
- Important/Additional Notes:
Wassermann
Feature:
Polycount:
Unity Technical details
Please note the character has two types of rig: Humanoid and Generic.
The animation shown in the preview only works with Generic rig
Leshy
Feature:
Animation:
UE Information:
- RRigged: (Yes)
- Rigged to Epic skeleton: (Yes)
- If rigged to the Epic skeleton, IK bones are included: (Yes)
- Animated: (Yes)
- Number of Animations:20
- Animation types (Root Motion/In-place):
- Root Motion 0
- In-place 20
- Number of characters: 1
- Vertex counts of characters: 69307
- Number of Materials and Material Instances: 22
- Number of Textures: 48
- Texture Resolutions: (512x512,1024x1024,2048x2048,4096x4096)
- Supported Development Platforms:
- Windows: (Yes)
- Mac: (Yes)
- Documentation: No
- Important/Additional Notes:
Unity Information:
- Number of textures: 33
- Texture dimensions: (512x512,1024x1024,2048x2048,4096x4096)
- Polygon count :
- Minimum polygon count: 47728
- Maximum polygon count: 47728
- Number of meshes/prefabs: 12
- Rigging: Yes
- Animation count: 20
- Animation type list:
- Idle: 2
- Walk: 1
- Run: 2
- Hit: 4
- Attack: 3
- Jump: 4
- Death: 2
- Roar: 1
- Block: 1
- UV mapping: Yes
- LOD information: No LODs
- Types of materials and texture maps:
- PBR Texture
- Albedo, Normal,
- Metallness,Roughness, AO,
- Alpha in TGA Format