3D Model | Low-poly | PBR | .fbx | .lwo | .lw | .lws | .obj | .dae | .mtl |
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This is a collection of six fantasy weapons. Weapons were modeled in Lightwave and textured with substance painter. All of them have been created with PBR texturing in substance painter. Maps included are base-color, metallic, roughness, height, normal and emissive when needed.
In lightwave 11 to 2015, they will load to mimic aPBR-style render, thanks to Andrew Comb’s Painter node. For Lightwave 2018 users, best will be to clear the textures and rebuild them manually with the new PBR workflow.
In the other formats, however, only base-color will load without problem. Depending on your packages, other maps may have to be applied manually, even if I have put the normal map in the bump channel of the .OBJ.