3D Model | Animated | Rigged | Low-poly | PBR | .fbx | .ma | .mb | .unitypackage | .uasset | .prefab | .png | .jpg | .psd |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Package includes:
A) Game-ready Fantasy Deer model
Polygon Count: 6280 faces; 6117 verts; 12182 tris PBR Texture maps (6 skins: 3 unique and their bloody versions): All textures have 4096x4096 resolution The model contains 14 animations: idle, walk, run, jump, sight, eat, attack (x3), take damage (x3), death (x2)
B) Game-ready Fantasy Bull model
Polygon Count: 13427 faces; 12995 verts; 25768 tris PBR Texture maps (6 skins: 3 unique and their bloody versions): All textures have 4096x4096 resolution The model contains 15 animations: idle, walk, run, jump, sight, eat, attack (x3), take damage (x3), dragon's breathe/ roar, death(x2)
C) Game-ready Fantasy Goat model
Polygon Count: 9506 faces; 9486 verts; 18750 tris PBR Texture maps (6 skins: 3 unique and their bloody versions): All textures have 4096x4096 resolution The model contains 15 animations: idle, walk, run, jump, sight, eat, attack (x3), take damage (x3), dragon's breathe/ roar, death(x2)
D) Game-ready Fantasy Moose model
Polygon Count: 1146 faces; 10802 verts; 21468 tris PBR Texture maps (6 skins: 3 unique and their bloody versions): All textures have 4096x4096 resolution The model contains 14 animations: idle, walk, run, jump, sight, eat, attack (x3), dragon's breathe/ roar, take damage (x3), death
All models arhives includes: Maya 2018 scene with rigged mesh; textures(.psd); animations(.fbx); skeletal mesh (.fbx); UE4 project and Unity package
Thanks for watching ^_^