Description
DESCRIPTION: This is a collection of multiple 1962-1964 Ferrari 250 GTO 3D models, all of them representing real life 250 GTOs. The Ferrari 250 GTO is a homologated GT car which was produced by Ferrari from 1962 to 1964 for homologation into the FIA's Group 3 Grand Touring Car category. The collection will be growing as more and more cars will be added. If you need only some of the cars in the collection, you can contact me and I will create a custom collection for you.
All of the models are complete with detailed interior, engine, boot and chassis. The collection includes these cars: 3223GT, 3387GT, 3445GT, 3451GT, 3505GT, 3527GT, 3729GT, 3757GT, 3767GT, 4153GT, 4219GT, 4293GT, 4491GT, 5095GT, 5111GT, 4561SA . You can also find them sold separately if you click on my username or search for a particular model's serial number and you will see many more previews for each model. If you need a different 250 GTO that is not on the list, I might be able to provide it to you if you contact me.
FEATURES:
- Polygonal models (quads and tris) originally created in 3ds Max.
- Proper quad modeling which allows any level of resolution and close ups, the models are more than 99.7% quads. No ngons used.
- Redshift, Corona, V-Ray, Arnold and Default materials included for 3ds Max. V-Ray materials for Cinema4D. Default standard materials for Blender, OBJ and FBX version. Two OBJ Files with different subdivision levels for each product.
- Models are scaled to real world scale in metric units (cm), and are placed very near / above the ground.
- All parts of each model (engine, doors, interior, wheels etc) are grouped for proper positioning in the scene. 40-50 objects for each model.
- Everything is done in very high detail and extremely close to the real cars (even small bolts are modeled).
- No isolated vertices, no overlapping vertices or faces. No errors whatsoever.
- Each model has around 18 multi-materials used in the scene, with submaterials. Textures are instanced, materials are instanced in different multi-materials.
- Each model has around 40-50 textures (all PNG format) with resolutions from 256x256 to 16384x16384 used for bodypaint and decals (separate textures and blend material, so it's easy to hide decals from within 3ds Max), gauges, emblems, bolts, oil filter, some plates, distributors, interior stickers etc.
- Textures, objects and materials are intelligently named and are very good for very high-definition renders if needed, contains all stickers that are original stickers from the car, redrawn in Photoshop in higher resolution. No default names for objects or materials used.
- Additional zip with psd files for the bodypaint color, body decals etc are included (check Other files after buying)
If you need a different 250 GTO (Series 1 only) that is not included here, or a different paintjob, feel free to contact me and I may do it for you. Only Series 1 GTO's.
Renders were done in 3ds Max 2021 with V-Ray 5Press zoom on the previews to see high-res images.
The rendering scenes are not included.