3D Model | .fbx | .obj | .blend | .dae | .stl | .mtl |
---|---|---|---|---|---|---|
Lake Scene Made In Blender3D v2.92.
Texture Detail:
Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Mountains 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Mountains 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps)..
Plants: 512*512 (Diffuse,normal and Roughness maps).
Grass: 5615*2419 (Diffuse).
Poly count:
Verts: 10,168,579 | Polygon: 7,596,691 | Tris: 13,259,387.
Exported: Blend | Fbx | Obj | Dae | Stl.
House Scene Made In Blender3D v2.92.
Texture Detail:
Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
House: 4096*4096 (Diffuse,Normal,Ao,roughness,specular,alpha and Displacement maps).
Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps).
Small Rocks 1024*1024 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Plants: 512*512 (Diffuse,normal and Roughness maps).
Grass: 720*1280 (Diffuse).
Poly count:
Verts: 12,328,933 | Polygon: 8,925,135 | Tris: 13,912,247.
Exported: Blend | Fbx | Obj | Dae | Stl.
Abandoned Car in Forest Scene Made In Blender3D v2.91.
Texture Detail:
Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Car: 4096*4096 (Diffuse,Alpha,Normal,Ao,roughness,specular and Displacement maps).
Mountains: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps).
Small Rocks 1024*1024 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Plants: 512*512 (Diffuse,normal and Roughness maps).
Grass: 1920*1386 (Diffuse).
Poly count:
Verts: 13,700,133 | Polygon: 11,468,615 | Tris: 19,318,576.
Exported: Blend | Fbx | Obj | Dae | Stl.
Tunnel Ruins Scene Made In Blender3D v2.91.
Texture Detail:
Tunnel: 4096*4096 (Diffuse,Normal,Ao,roughness,metalness and Displacement maps).
Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,metalness and Displacement maps).
Plants 1: 2048*2048 (Diffuse,Normal,Ao and height maps).
Plants 2: 3837*3853 (Diffuse,Normal,Ao,Smoothness and Height maps).
Small Rocks: 1024*1024 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Ivy: 512*512 (Diffuse,Normal and Height maps).
Poly count:
Verts: 2,453,936 | Polygon: 1,238,554 | Tris: 2,385,716.
Exported: Blend | Fbx | Obj | Dae | Stl.
Tropical Island Scene Made In Blender3D v2.91.
Texture Detail:
Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
House: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Mountains: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Tropicals Plants: 3837*3853 (Diffuse,normal,height,ao,smoothness maps).
Palm Tree: 1920*1386 (Diffuse,Normal,Ao and height maps).
Poly count:
Verts: 6,919,604 | Polygon: 4,715,067 | Tris: 7,442,523.
Exported: Blend | Fbx | Obj | Dae | Stl.
Forest Scene Made In Blender3D v2.91.
Texture Detail:
Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Plants 1: 2048*2048 (Diffuse,Normal,Ao and height maps).
Plants 2: 512*512 (Diffuse,Normal,Alpha and Roughness maps).
Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps).
Grass: 5615*2419 (Diffuse).
Poly count:
Verts: 4,461,133 | Polygon: 3,079,682 | Tris: 5,031,917.
Exported: Blend | Fbx | Obj | Dae | Stl.
Check out my other models: Cgtrader.com/mohdarbaaz3.