Note: This Collection is for Blender3d users only.
Snow Landscape Scene Made In Blender3D v2.93.
Note: Only for Blender3d
Texture Detail:
Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Mountains 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Mountains 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Snow: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps)..
Grass: 5772*4522 (Diffuse).
Poly count:
Verts: 6,832,695 | Polygon: 6,085,012 | Tris: 11,693,521.
Forest Scene 2 Made In Blender3D v2.93.1 LTS.
Note: Only for Blender3d (uses particle system and geometry nodes)
Texture Detail:
Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Log: 4090*4096 (Diffuse,Normal,Ao,Specular and Displacement maps).
Plants: 4096*4096 (Diffuse,Normal,roughness and Displacement maps).
Plants: 512*512 (Diffuse,Normal and roughness maps).
Trees: 3210*4080 (Diffuse,Normal,Specular and Displacement maps).
Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Dead leaves: 4680*1966 (Diffuse,Normal maps).
Grass 5772*4522 (Diffuse).
Poly count:
Verts: 3,774,277 | Polygon: 3,288,986 | Tris: 5,982,079.
Path to Castle Scene Made In Blender3D v2.93.
Note: Only for Blender3d
Texture Detail:
Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Mountains: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Castle: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Bridge: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps).
Log: 4090*4096 (Diffuse,Normal,Ao,Specular and Displacement maps).
Plants: 4096*4096 (Diffuse,Normal,roughness and Displacement maps).
Plants: 2048*2048 (Diffuse,Normal and roughness maps).
Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Grass 5772*4522 (Diffuse).
Poly count:
Verts: 13,256,258 | Polygon: 14,907,010 | Tris: 18.306,628.
Car in Forest Scene Made In Blender3D v2.93
Note: Only for Blender3d Note: Car has no textures node based material(Cycles engine only)
Texture Detail:
Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps)
Plants: 512*512 (Diffuse,Normal and roughness maps).
Trees: 3210*4080 (Diffuse,Normal,Specular and Displacement maps).
Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Dead leaves: 4680*1966 (Diffuse,Normal maps).
Grass 5772*4522 (Diffuse).
Poly count:
Verts: 7,456,187 | Polygon: 5,851,431 | Tris: 10,216,888.
Old House in Forest Scene Made In Blender3D v2.93
Note: Only for Blender3d
Texture Detail:
Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Mountains: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
House: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Roof: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps)..
Log: 4090*4096 (Diffuse,Normal,Ao,Specular and Displacement maps).
Plants: 4096*4096 (Diffuse,Normal,roughness and Displacement maps).
Plants: 2048*2048 (Diffuse,Normal and roughness maps).
Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Small Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Grass 5772*4522 (Diffuse).
Poly count:
Verts: 3,774,277 | Polygon: 3,288,986 | Tris: 5,982,079.
Graveyard Castle Scene Made In Blender3D v2.93.
Texture Detail:
Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Graves: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Fence/Lantern: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Bridge: 4096*4096 (Diffuse,Normal,Ao,roughness and Displacement maps).
Castle: 4096*4096 (Diffuse,Normal,Ao,roughness and Displacement maps).
Skull Mountains: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Dead leaves: 4680*1966 (Diffuse,Normal,smoothness and Height maps).
Trees: 1024*1024 (Diffuse,Normal,Specular and Displacement maps).
Debris: (Diffuse,Normal,specular and Displacement maps).
Grass: 5772*4522 (Diffuse).
Poly count:
Verts: 8,579,786 | Polygon: 8,044,879 | Tris: 14,637,857.
Forest Scene Made In Blender3D v2.93.
Texture Detail:
Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Log: 4090*4096 (Diffuse,Normal,Ao,Specular and Displacement maps).
Plants: 4096*4096 (Diffuse,Normal,roughness and Displacement maps).
Plants: 2048*2048 (Diffuse,Normal,roughness and Displacement maps).
Fern 1024*326 (Diffuse,Normal,Ao and Height maps).
Ivy: 512*512 (Diffuse,Normal and Height maps).
Tropical Plants: 3837*3853 (Diffuse,Normal,Ao,smoothness and Displacement maps).
Trees: 3210*4080 (Diffuse,Normal,Specular and Displacement maps).
Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Poly count:
Verts: 13,141,170 | Polygon: 9,644,806 | Tris: 17,073,924.
Check out my other models: Cgtrader.com/mohdarbaaz3