3D Model | .fbx | .obj | .blend | .dae | .stl | .mtl |
---|---|---|---|---|---|---|
Valley Scene Made In Blender3D v2.91.
Texture Detail:
Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
House: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Boat: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Mountains: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Bush: 2048*2048 (Diffuse,Normal,Ao and height maps).
Trees: 1490*376 (Diffuse,Normal,Ao and height maps).
Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps).
Grass: 5615*2419 (Diffuse).
Poly count:
Verts: 3,317,487 | Polygon: 2,394,604 | Tris: 4,148,295.
Exported: Blend | Fbx | Obj | Dae | Stl.
House in forest jungle Scene Made In Blender3D v2.90.
Texture Detail:
Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
House 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
House 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Mountains: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Fern: 2048*2048 (Diffuse,Ao,height and normal maps).
Trees: 1490*376 (Diffuse,Normal,Ao and height maps).
Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps).
Grass: 5615*2419 (Diffuse).
Poly count:
Verts: 3,376,337 | Polygon: 2,805,284 | Tris: 4,678,726.
Exported: Blend | Fbx | Obj | Dae | Stl.
Path to Castle Scene Made In Blender3D v2.90.
Texture Detail:
Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Castle: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
House: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Roof 1080*749 (Diffuse).
Plants 1: 2048*2048 (Diffuse,Normal and Height).
Plants 2: 4741*3105 (Diffuse and Normal).
Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Trees: 744*376 (Diffuse,normal and height maps).
Grass Texture: 5615*2419 (Diffuse).
Poly count:
Verts: 3,878,238 | Polygon: 3,895,379 | Tris: 5,187,172.
Exported: Dae | Obj | Fbx | Blend.
Scene Made In Blender3D v2.90.
Texture Detail:
Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
House: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Plants 1: 2048*2048 (Diffuse,Normal and Height maps).
Fern: 1024*326 (Diffuse,Ao,Normal and Height).
Barrel: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Trees: 1115*376 (Diffuse,Ao,Normal and Height maps).
Ropes:1024*253 (Diffuse,Normal and Height maps).
Grass: 5615*2419 (Diffuse).
Poly count:
Verts: 1,991,412 | Polygon: 1,552,489 | Tris: 2,491,107.
Native .Blend file and exported to Obj,Fbx and Dae files.
Forest Path Scene Made In Blender3D v2.90.
Texture Detail:
Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Dead Leaves: 4680:1966 (Diffuse and mormal maps).
Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Plants: 512*512 (Diffuse,Normal and roughness maps).
Tree: 1490*376 (Diffuse,Normal,Ao and roughness maps).
Poly count:
Verts: 856,492 | Polygon: 461,530 | Tris: 817,076.
Exported: Blend | Fbx | Obj | Dae.
Check out my other models: Cgtrader.com/mohdarbaaz3.