
Rock_1...........................1512 polygon. .......................................758 vertices.
Rock_2...........................8896 polygon. .......................................4494 vertices.
Rock_3...........................5293 polygon. .......................................2689 vertices.
4096 * 4096 texture.
obj,fbx,blend format model.
uv map: Rock_Base_Color Rock_Glossiness Rock_AO Rock_Normal Rock_Specular
game ready.
Rock_1...........................6136 polygon. .......................................3119 vertices.
Rock_2...........................6463 polygon. .......................................3271 vertices.
Rock_3...........................1984 polygon. .......................................994 vertices.
Rock_4...........................1198 polygon. .......................................601 vertices.
4096 * 4096 texture.
obj,fbx,blend format model.
uv map: Rock_Base_Color Rock_Glossiness Rock_AO Rock_Normal Rock_Specular
game ready.
Rock_1.....................1224 polygon. ........1226 vertices. Rock_2.....................527 polygon. ........529 vertices. Rock_3.....................943 polygon. ........945 vertices. Rock_4.....................510 polygon. ........512 vertices. Rock_5.....................695 polygon. .........697 vertices. Rock_6.....................754 polygon. .........756 vertices. Rock_7.....................862 polygon. .........864 vertices. Rock_8.....................670 polygon. ........672 vertices. Rock_9.....................760 polygon. ........762 vertices. Rock_10....................773 polygon. ........775 vertices. Rock_11....................792 polygon. ........794 vertices. Rock_12....................684 polygon. ........686 vertices. Rock_13....................931 polygon. ........933 vertices. Rock_14....................788 polygon. ........790 vertices. Rock_15....................937 polygon. ........939 vertices. Rock_16....................1112 polygon. ........1114 vertices. Rock_17....................1113 polygon. ........1115 vertices.
2048 * 2048 Texture.
obj , fbx , and blend format models.
uv map:diff,spec,norm. map
game ready.