This is a collectioin of popular 3d environment assets often seen within the construction or building industry. Use it to creat large detailed environments quickly.
https://youtu.be/J9Ud7RJBeTA
https://youtu.be/jp_cCTXjjnk
Here is a breakdown of what you get:
Scene 1 - Scaffold elements:
Model: low poly
UVW: Unwrapped / Mixed
Textures; JPG
Native: Blender 2.79
Shader: Principled
Engine: Cycles
Components in the file:
1. Scaffold center piece
2. Scaffold Side elements
3. Scaffold Steel platform board (clip in)
4. Scaffold Wooden board with hook
5. Scaffold cross brace
6. Scaffold vertical / upright
7. Scaffold foot
8. Construction lamp
9. Aluminium ladder
10. Plywood construction site type wooden partition wall and corner
Geometry considerations:
Object origins are placed in such a way that it is easy to distribute objects and then snap then together
Scene 2 - Partition Walls:
Package used:
Blender 2.76a with default Render engine – native
Texturing:
Unwrapped - Mixed and Overlapping
Poly count: 846
Vertex count: 437
Object count: 9 Elements
Scene 3
Level Starter Pack for Brick Built Environments VR / AR / low-poly 3D model
The aim of this package is to offer a "set" or "kit of elements which can very easily be utilized to create "drag & drop" type environments. See the below for reference:
0. File:
There are 2 files:
1. Elements - Only (Contains only the Kit of parts")
2. Level_01 ( A Pre-Built level or area supplied free of charge)
1. Scene:
Both scenes are built over individual layers.
Geometry and cameras and and lights are located on different layers.
Use the ~ Button to activate all layers at once or click them individually
2. Geometry: (of the element set in total)
Faces: 3569
Verts: 4146
3. Scale:
The kit of parts are modeled to scale and corresponds to real world objects.
4. Textures:
All JPG
Cycles, Blender 2.79
6. Selection and importing:
The following groups have been created for ease of selection:
a. Pallet-with-box
b. Pallets
c. Crates
d. Door_Open
For ease of integration into another scene Append as a group rather than mesh or object:
File>Append>Group>Group Name