3D Model | .c4d |
---|---|
[ 110 Bitmap and Procedural Based Shader ]
110 Color map/Specular Color110 Diffusion map110 Luminance map110 Bump map110 Displacement map
Seamless 4096*4096 tif images and c4d file (R15)Map can be used with Terrain Mask Shader ChannelMap can be layered with procedural effectsMap can be used with any Soft supporting Displacement Map
Render with matprev_env.hdr from c4d materialpreview folder
IBL, GI and AO Render