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They are all racing wheels/combos used on Ferrari cars in the 1950's, 1960's and 1970's.
Features:
Polygonal models (quads and tris) originally created in 3ds Max. Some more than 99% and some 100% quads. Tread is modeled only in quads.
Default, V-Ray and mental ray materials included for 3ds Max. Models are scaled to real world scale in metric units, and is placed very near / above the ground.
No isolated vertices, no overlapping vertices or faces. No errors on opening. No special plugin needed.
Textures (PNG format) with resolutions from 1024x1024 to 4096x4096 used for normals, diffuse, bump and reflection maps.
Textures, objects and materials are intelligently named and are very good for very high-definition renders if needed.
3D printable Solidworks, STEP and STL files included containing only the two detailed wheels, with 3 pieces each (tire, rim and spinner) and some SVG files with bumpmaps for the tire sidewalls and spinners if you want to use them for displacement (3D texture).