3D Model | Rigged | .3ds | .fbx | .c4d | .lwo | .lw | .lws | .obj | .hrc | .xsi | .max | .blend | .mtl |
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-obj,3ds,fbx,c4d,lwo,xsi imported in two variants:1.landing gear up, 2.landing gear down
.max format: Rar archive contains two scenes 1. 3ds max 2011 with vray materials, which you can see in preview images in studio renders. 2. 3ds max 2011 with mental ray materials, which you can see in preview images in outdoor renders. 3. 3ds max 2011 with standard materials.
In each scene model is provided with turbo smooth modifier on stack on objects that need it.
Rigged parts: landing gear, elevator, rudder, flaps, ailerons, suspension, control wheel turn
.obj format: Textures may have to be added manualy. Rar archive contains two versions of model with simple materials: 1. Exported without collapsing after mesh smooth. Low or med poly mesh which you can see in preview images, good if you need to edit model. 2. Exported after appllying mesh smooth. Just import, apply materials and render
.lwo c4d .xsi format: Textures may have to be added manualy. Rar archive contains model exported without collapsing after mesh smooth. Low or med poly mesh which you can see in preview images, good if you need to edit model. Simple materials.
.fbx and .3ds format: Textures may have to be added manualy. Rar archive contains model exported after appllying mesh smooth. Just import, apply materials and render. Simple materials.
Polycount: without meshsmooth max,obj,lwo: 175 000 polygons collapsed fbx,3ds,obj: 950 000 faces/500 000 polydetailed cabin and cockpit model of Beechcraft King Air c90gtx every object has material's name, you can easily change or apply new materials I don't guarantee that all captions, switches, gauges and other items are 100% accurate .max format: Rar archive contains two scenes
3ds max 2011 with vray materials, which you can see in preview images. Render and lighting set-up included. Render results may be different, because for preview images post-production in Photoshop has been used. 3ds max 2011 with standard materials. Render and lighting set-up not included. In each scene model is provided with turbo smooth modifier on stack on objects that need it.
.obj .fbx format: Textures may have to be added manualy. Simple materials Rar archive contains two versions of model with simple materials:
Exported without collapsing after mesh smooth. Low or med poly mesh which you can see in preview images, good if you need to edit model. Exported after appllying mesh smooth. Just import, apply materials and render Polycount: without meshsmooth : 750 000 polygons collapsed : 4 100 000 faces/ 7 600 000 poly