3D Model | Rigged | Low-poly | PBR | .fbx | .ma | .mb | .unitypackage | .uasset | .prefab | .png |
---|---|---|---|---|---|---|---|---|---|---|
Shinobi Rei
The model has 8 texture sets
each of them - 4096х4096
Materials - 8
Textures - 42
Rigged with Epic Skeleton
52 Live Link Face blendshapes/ Morph Targets / Facial Expressions
Tested with Advanced Locomotion System V4
Tested with Game Animation Sample
Separated mesh parts (Modular)
Weapon included (Katana, Shuriken, Hook)
PBR Textures (TGA)
8 texture sets for each parts
4k textures
Model has additional bones
Shinobi Rei (Head/Hands/Eyes/Teeth):
faces - 12114
verts - 9822
tris - 18700
Cloth/Equipment:
faces - 23964
verts - 23169
tris - 45092
Katana:
faces - 857
verts - 816
tris - 1636
Ronin Takao
The model has 7 texture sets
each of them - 4096х4096
Materials - 12
Material Instance - 7
Textures - 55
Rigged with Epic Skeleton
52 Live Link Face blendshapes/ Morph Targets / Facial Expressions
Separated mesh parts (Modular)
Weapon included
Cloth simulation
PBR Textures (TGA)
Material Instances
7 texture sets for each parts
4k textures
Model has additional bones
Changeable color for cloth, hair, eyes and katana
The Character does not have LOD system
Ronin Takao:
faces - 14418
verts - 12932
tris - 23232
Cloth/Equipment:
faces - 23766
verts - 23407
tris - 45219
Katana:
faces - 857
verts - 816
tris - 1636
Ronin Sora
The model has 9 texture sets
each of them - 4096х4096
Materials - 16
Material Instance - 10
Textures - 79
Rigged with Epic Skeleton
52 Live Link Face blendshapes/ Morph Targets / Facial Expressions
Separated mesh parts (Modular)
Weapon included
Cloth simulation
PBR Textures (TGA)
Material Instances
9 texture sets for each parts
4k textures
Model has additional bones
Changeable color for cloth, hair, eyes and katana
The Character does not have LOD system
Ronin Sora:
faces - 15971
verts - 16713
tris - 30973
Hair:
faces - 8909
verts - 16015
tris - 17818
Armor/Cloth/Equipment:
faces - 20728
verts - 20252
tris - 39350
Katana:
faces - 857
verts - 816
tris - 1636
Samurai Katsuro
The model has 10 texture sets
each of them - 4096х4096
Materials - 17
Material Instance - 10
Textures - 73
Rigged with Epic Skeleton
52 Live Link Face blendshapes/ Morph Targets / Facial Expressions
Separated mesh parts (Modular)
Weapon included
Armor physic
PBR Textures (TGA)
Material Instances
10 texture sets for each parts
4k textures
Model has additional bones
Modular model (you can remove or add parts)
The Character does not have LOD system
Samurai Katsuro:
faces - 15889
verts - 16534
tris - 30829
Hair:
faces - 11540
verts - 24076
tris - 23080
Armor/Cloth:
faces - 36276
verts - 36156
tris - 69123
Katana:
faces - 2341
verts - 2229
tris - 4418
Wakizashi:
faces - 2264
verts - 2147
tris - 4275
Samurai Hanako
The model has 12 texture sets
each of them - 4096х4096
Materials - 28
Material Instance - 17
Textures - 117
Rigged with Epic Skeleton
52 Live Link Face blendshapes/ Morph Targets / Facial Expressions
Separated mesh parts (Modular)
Weapon included
Hair physic/Armor physic
PBR Textures (TGA)
Material Instances
12 texture sets for each parts
4k textures
Model has additional bones
Modular model (you can remove or add parts)
Samurai Hanako:
faces - 14914
verts - 15311
tris - 28924
Hair:
faces - 10055
verts - 16080
tris - 20111
Armor/Cloth:
faces - 38468
verts - 38089
tris - 72831
Katana:
faces - 2341
verts - 2229
tris - 4418
Wakizashi:
faces - 2264
verts - 2147
tris - 4275