3D Model | Animated | Rigged | Low-poly | PBR | .fbx | .unitypackage | .uasset | .prefab | .mat |
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Armored Beetle 5 ** In the project, 2 rig!. 1 - dummy skeleton for ue 4 2 skeleton for ue 5 manny quinn skeleton Also, for convenience, I duplicated the animations for both skeletons also in project 4 recruitment of unique textures recruitment of animation; Rifle 2x attack 3x idle 1x block 1x death 3x run 2x Transition 2 x walking attack 4x walking Sword 5x attack 1x death 2x idle 1x Impact 1x run 4x walking Monster 3x attack 1x death 2x hit 2x idle 2x rage 1x run 4x walking Rigged: (Yes) Rigged to Epic skeleton: (Yes) If rigged to the Epic skeleton, IK bones are included: (Yes) Animated: (Yes) Number of Animations: 47 Animation types (47/0): Number of characters: 1 Vertex counts of characters: 20325 Number of Materials and Material Instances: 13/13 Number of Textures: 39 Texture Resolutions: (bodi x4096 head x2048 rifle x2048 sword x2048) *2. Armored Beetle 03 * In the project, 2 rig!. 1 - dummy skeleton for ue 4 2 skeleton for ue 5 manny quinn skeleton Also, for convenience, I duplicated the animations for both skeletons also in project 3 recruitment of unique textures recruitment of animation; 4x attack 1x Death 1x hit 2x idle 1x rage 1x Left_Walking 1x Right_Walking 1x Walk_Back 1x Walking Rigged: (Yes) Rigged to Epic skeleton: (Yes) If rigged to the Epic skeleton, IK bones are included: (Yes) Animated: (Yes) Number of Animations: 13 Animation types (13/0): Number of characters: 1 Vertex counts of characters: 9666 Number of Materials and Material Instances: 3/3 Number of Textures: 12 Texture Resolutions: (bodi x4096) **3. Armored Beetle 02 In the project, 2 rig!. 1 - dummy skeleton for ue 4 2 skeleton for ue 5 manny quinn skeleton Also, for convenience, I duplicated the animations for both skeletons also in project 3 recruitment of unique textures recruitment of animation; 3x attack 2x Death 2x hit 2x idle 2x rage 1x Left_Walking 1x Right_Walking 1x run 1x Walk_Back 1x Walking Rigged: (Yes) Rigged to Epic skeleton: (Yes) Rigged to Manny Quinn skeleton: (Yes) If rigged to the Epic skeleton, IK bones are included: (Yes) Animated: (Yes) Number of Animations: 16 Animation types (16/16): Number of characters: 1 Vertex counts of characters: 14276 Number of Materials and Material Instances: 3/3 Number of Textures: 11 Texture Resolutions: (bodi x4096) *4. Armored beetle * The model has 3 sets of different textures. 3 weapon texture packs. 2 sets of animations. 1 set of monster animations; 4x attacks 1x Dying 2x idle 1x Left_Walking 1x rage 1x React 1x Right_Walking 1x Walk 1x Walk_Back 2 set of animations for the rifle; 6x attacks 1x backwards_Walk 1x Dying 1x hit 2x idle 2x run 1x Left_Walking 1x Right_Walking 1x Walk Rigged: (Yes) Rigged to Epic skeleton: (Yes) If rigged to the Epic skeleton, IK bones are included: (Yes) Animated: (Yes) Number of Animations: 29 Animation types (29/0): Number of characters: 1 Vertex counts of characters: 22756 Number of Materials and Material Instances: 9/9 Number of Textures: 30 Texture Resolutions: (head_armor x4096 bodi x4096 rifle x4096 all textures can be lowered to the value you need) *5. Bug * There are 4 types of sets of unique textures in the character Rigged: (Yes) Rigged to Epic skeleton: (Yes) If rigged to the Epic skeleton, IK bones are included: (Yes) Animated: (Yes) Number of Animations: 10 Animation types (10/0): Number of characters: 1 Vertex counts of characters: 17416 Number of Materials and Material Instances: 8/8 Number of Textures: 26 Texture Resolutions: (head 4096 body 4096)