Le-Visuel
Oh boi I love the reflections ! With which software did you crate the material ? :o
Game-ready coastal rock model. Ready to import to game engines. This type of rock is mostly found in coastal areas near bodies of water. The rock has moisture in crevices and is slightly damp and moist.
Low-poly mostly quads model with clean topology. No co-planar faces, isolated vertices or n-gons. 4096x4096 PBR metal rough textures created in Substance Designer. Normal map was baked from high-poly using X-Normal.
32 bit displacement map is included as TIF format. Preview renders are created using the displacement map in Marmoset Toolbag.
High poly ZBrush sculpt is included in the file.