Highly realistic and detailed 3D model of an antique regulator style pendulum wall clock.
Originally modeled in 3ds Max and rendered with V-Ray. OBJ version is provided for compatibility with other packages. ------------ The model is built to real-world scale with cm as units. Real-world dimensions: approx. 40cm x 20cm x 100cm
All parts are properly named and logically grouped. Clean, quad-only topology - ready for subdivision. Relevant parts are carefully UV-mapped. All materials are set up for use within a linear workflow. Model is ready to render, just put it into your scene. Textures used: 7 maps of varying resolutions (512-2k), including 2k tileable diffuse map and 2k tileable reflectivity/bump map for the wood 2k diffuse map for the clock face Notes: Polycount is for subdivision level 0. Scene contains only the model with materials - no cameras, lights etc. OBJ version is the unsmoothed control mesh with UVs, you have to recreate the materials in your 3D application using the provided maps. Pivots are adjusted for easy animation of hands, pendulum and door (Max version).