SHREK & Donkey super detailed photorealistic 3D models collection from the motion picture SHREK. Vray version and standard materials (mentalray renderer)
Stills from the Dreamworks motion picture and a real action figure toy has been taken as references to build a perfectly corresponding mesh to the movie character.
All the parts has been modeled through subdivision and still editable in low poly.
This 3D model like all my other models cannot be used as NFT, as is or modified
Low number of polygons and clean topology makes easy to skin and rig the character.
Upper, lower teeth and gums fully modeled.
Eyes are rigged and can be controlled either together or independently.
Vray materials and 4096x4096 textures included (diffuse, bump, specular, displacement, normal, opacity).
Objects, lights, cameras, background planes etc are assigned to layers for an easy management of the scene.
SHREK DETAILS
Polycount with no iterations is
22160 Polygons
14349 Vertices
ARCHIVES LIST and details
ShrekVR2010
3dsmax 2010 Vray 2.30 version, lights and render parameters set exaclty like in the preview images.
Camera set
16 textures
Vray mat file
ShrekVR
3dsmax 9 Vray 1.5 version, simple lighting
Camera set
16 textures
Vray mat file
ShrekMR
3dsmax 9 mentalray version, lights and render parameters set exaclty like in the preview images.
Camera set
16 textures
mat file
The rigged version of SHREK is available for download as separate product.
DONKEY DETAILS
Polycount with no iterations is
17900 Polygons
18543 Vertices
2 iterations like in the preview images:
122539 polygons
125504 vertices
ARCHIVE details
DonkeyVR
3dsmax 9 Vray 1.5 version, full lighting
Cameras set
9 textures
Vray mat file
DonkeyMR
3dsmax 9 standard materials (mentalray renderer), full lighting set
Cameras set
9 textures
mat file
The rigged version of Donkey will be soon online for download.
Thank you for reading